Chapter III

Your Character

Eight ways in. Pick one that fits — or build your own.

Every adventure needs a shape, and every player needs a shape inside it. Below are eight ready-to-play characters — each with a backstory, a signature move, and a thread into the bigger story we're about to tell. D&D people sometimes call these archetypes, but pick whichever word works. You don't need to pick the "best" one. Pick the one that sounds like a good Friday night.

Tap any card to read more. When you've found one, there's a button at the bottom of that page that writes Andreas an email for you. He'll fill in the last few details with you in chat. Done.

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— or — Build Your Own If you've played Baldur's Gate 3, Skyrim, or any D&D before and you'd rather build from scratch — pick any species, any class, any backstory. We'll make it fit.

A week before we play, a letter will arrive at your house. Open it alone. Do not compare notes with the others until you reach the Trade Way.